AI Insights · Timothy · April 2025
Top 5 Co-op Games Performance on Unified Platform in Latin America, Q1 2025
Explore the performance trends of the top co-op games in Latin America during Q1 2025, with insights into downloads, revenue, and active users.
In the first quarter of 2025, the top co-op games on a unified platform in Latin America showcased diverse performance trends, revealing insights into their popularity and financial success.
Roblox from Roblox Corporation experienced a notable shift in weekly revenue, starting strong at about $1.4M and gradually declining to approximately $596K by the end of March. Downloads saw fluctuations, peaking early at around 2.3M before settling around 1.5M. Active users began at 54.8M, with a slight decline, ending the quarter at 49M.
Call of Duty®: Mobile by Activision Publishing, Inc. saw its weekly revenue peak at $975K mid-January and then stabilize around $438K by the end of March. Downloads consistently decreased from 374K to 273K, while active users showed a gentle decline from 3.3M to 2.5M throughout the quarter.
Brawl Stars by Supercell displayed a varied revenue trajectory, with a high of $778K at the start and fluctuations leading to $565K at quarter's end. Downloads decreased from 523K to 226K, while active users dropped from 16.1M to 13.1M, despite a mid-quarter rise.
Last War:Survival from FUNFLY PTE. LTD. maintained steady revenue, starting at $368K and ending at $341K. Downloads decreased significantly from 486K to 107K. However, active users showed an upward trend, from 4.3M to 4.6M by the end of March.
Minecraft: Dream it, Build it! by Mojang had a consistent revenue stream, starting at $341K and closing at $348K. Downloads fluctuated slightly, with a high of 407K and a low of 294K. Active users remained relatively stable, peaking at over 5M towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.